Summary

This prototype was inspired by the building in the Final Fantasy Crystal Chronicles: My Life as a King.

Role: Game Designer & Product Owner
Date: May - June 2020
Time:  7 Weeks
Team Size:  10 People (2 Designers)

Genre : Action Adventure
Engine:  Unity
Version Control:  Perforce
Code Language:  C#

  • Engine
    Unreal 4

  • "Code Language"
    Blueprints

Implemented Elements

Blueprint Scripting
Marker movement
House Positioning

Mechanic lol

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Deep Dive

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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Features

Grid activation

To inform the player of a change in state for the grid, the space between the grid tiles lights up when within a certain range of the player.

Grid lighting up

Marker placement

When you start building, a marker is placed on the grid, which informs the player which direction the building will be placed.

Missing video :(

Marker rotation

The marker moves in accordance to the player input, and makes sure it is always pointing outwards on the grid. The rotation works for both single and double tile buildings.

Marker rotation single tile
Marker rotation double tile

Marker jump

If you move the marker across the grid., it will skip across to the other side and rotate 180 degrees.

Marker rotation single tile
Marker jumping across

Placing a building

When the marker is in the position you want it to be, you confirm your placement and the building is built. That tile is then removed from the buildable grid.

Marker rotation single tile
Building a building